Long ago, a shrine was built to protect against the spirits that were thought to roam the hills northeast of town. Izuna and Gedo are the shrine's guardian foxes. When Gedo disappears, the shrine's protective power is thrown out of balance and strange things start to happen.
Gedo wasn't the only one to be spirited away, however, as Suzume's brother Toshiki vanishes one summer night while out catching fireflies. During a frantic search through the woods, Suzume crosses paths with the mysterious fox Izuna and the two decide to help each find what the other is looking for.
Miyamori is an action-adventure platformer set in a small town in northern Japan. It draws its inspiration from games like Okami, Majora's Mask, and Yoshi's Island, as well as folktales from the Tohoku region of Japan and the works of Miyazawa Kenji. It is being developed for PC, and will likely release on Mac as well.
Pixel Art by @AlcopopStar
Illustration by Kevin Hong @Taijuey
From a young age, Suzume has loved the wide-open rice fields and haunting forest trails of her hometown. As a kid, her imagination ran wild with the stories her grandfather would read to her whenever she visited. Sadly, he passed away in the spring. Suzume is spending her first summer after graduation helping her grandmother at the family home out in the countryside.
They say old habits die hard; Izuna may be a shrine guardian, but that doesn't stop her from playing pranks on people from time to time. Harmless pranks only, of course. She seems rather carefree, but she's a skilled shape-shifter, so she can be a little hard to read.
While he comes across as quiet and sullen at times, Gedo is actually very fond of people. He’s taking the slow decline of the region pretty hard. To him, it seems that every year someone he cares about has passed away and the youth grow less and less interested in the countryside or the shrine. One day, he vanishes without a trace.